Agenda: Friday, September 23, 2016

Student Agenda



Pizza Day is every Wednesday…. $2.25 per slice

Terry Fox Walk forms went home yesterday. Please sign and return A.S.A.P.

Students are using their SEESAW online portfolios, and parents have access.

Lorraine Spooner and the Reading Dog, LYDIA will be in twice a month until June.



Here’s a great site for Canadian math tutorials and games grade K-12:

Here’s a fun online game for students to play find the “target sum”:










We all have misconceptions about how the physical and natural world works.

And there can be science questions that students don’t feel comfortable asking in class or would like to ask outside of class.  Such as “Do tree’s breathe?”, “ What is the difference between strength and hardness?”, “Where do puddles go to?”, “Why doesn’t a twig conduct electricity?”

Wouldn’t it be great if there was a Science site where younger students could get help with their questions?

The good news is there is a site, The Science Master, and it’s been set up on Edublogs to provide a safe learning environment for students. Check it out today!

Math games to play at home with your child.

(Roll for $1.00)

You need: A partner, One die, Pennies (about30) and Dimes (about 20).
1. Each person takes a turn rolling one die

2. On each turn, all players use the number rolled

3. Each player takes as many pennies OR dimes as the number rolled. A player may not take both pennies and dimes on the same turn.
4. Each player puts pennies in the Pennies column and dimes in the Dimes column.

5. When a player has 10 or more pennies, he or she MUST exchange 10 pennies for a dime. Put the dime

in any box in the Dimes column.
6. Players who go over $1.00 are out of the game and must wait for the next round.
7. The game is over after seven rolls. The winner is the player who has the closest to but not more than $1.00
(Game is From 50Problem-SolvingLessons ©1996 Math Solutions Publications)

101 and Out Game

You need: a partner , one die

This is a game for two or more players.

Follow these rules:

  1. Each player makes a recording sheet as shown.
  2. Take turns rolling the die to generate 6 numbers.
  3. On each turn, all players write the number in either the tens column or ones column on their recording sheet.
  4. After six numbers, fill in any blank spaces in the ones column with zeros.
  5. Add your numbers.
  6. The player closest to 100 without going over is the winner.

 101 and Out











Click here for the link to Four Stikes and You`re Out Game

four strikes